
Another 3-hour portrait, with a laptop and live model.

The actor was filmed on a green screen and partial set in Vancouver.
Overlaying the concept painting with the live plate, 3d artist Andrea Shear assembled the Metropolis 3d geometry from the show's library of buildings to match the concept. She rendered it out in multiple passes, breaking out the windows, neon signage, radiosity, Z fog, Y fog, and volumetric fog into multiple grayscale passes.
Layering the passes in After Effects, I comped them all together and added color.


The destruction of the city is a cocktail of particles, breaking glass elements, gas explosion elements, dust, and exploding Styrofoam.
This was a commission I got from the University of Pennsylvania, to paint a portrait of the head of the neuroscience graduate program, on the occasion of his retirement. He is an expert on the crab nervous system, and an enthusiast of all things crab.
Three hour digital sketch from a costumed model (Sara Streeter) at Bob Kato's drawing club.
The sub was modeled and animated in Maya by Pharoah Barrett, and the chrome terminator eel was animated by Andrew Lema. I comped the shot in After Effects, and used several layers of fire elements, spherized and color-corrected green, as the underwater explosion. I also layered in several time-warped dust-explosion elements to simulate underwater bubble clouds at a large scale.

